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Blender
Model, texture and animate 3D scenes in Blender, project by project
Learn Blender fundamentals and build real objects like a lantern, a fire hydrant and a grenade, then move into architectural visualisation, space VFX and terrain effects. Each project adds a new modelling or effects skill to your toolkit.
per level · 3 levels · complete programme ₹17,000
- Duration
- 5 mo
Fees by level
Start at any level, or take the complete programme. The fee you pay for a level is locked for you.
| Level | What it covers | Duration | Fee |
|---|---|---|---|
| Beginner | Start from zero | 1 mo | ₹4,000 |
| Intermediate | Build working projects | 2 mo | ₹5,500 |
| Advanced | Get job-ready | 2 mo | ₹7,500 |
| Complete programme (all levels) | ₹17,000 | ||
All fees are in Indian Rupees and include applicable taxes. See our pricing & payment terms.
The complete curriculum
This is the entire syllabus — all 8 modules and 90 lessons, in the order you'll learn them. Nothing hidden.
↓ Download full curriculum (PDF)01 Blender 1 lesson ▶
- 1.1Intro to Blender
02 Basics 16 lessons ▶
- 2.1Basic UI
- 2.2Modeling 1
- 2.3Modeling 2
- 2.4Modeling a Mug
- 2.5Modifier 1 (subdivision)
- 2.6Street light 1 (subdivision)
- 2.7Street Light 2
- 2.8Street Light 3
- 2.9Table 1
- 2.10Table 2
- 2.11texturing basics part 1
- 2.12Texturing Part 2
- 2.13UV Unwrapping
- 2.14Rendering Part I
- 2.15Rendering II
- 2.16Rendering Part III
03 Lantern Project 9 lessons ▶
- 3.1Choosing reference image, Screw modifier basics and snap tool basics
- 3.2Setting up the layout and changing the default startup file
- 3.33D Modelling the Lantern
- 3.43D modeling the holding bars
- 3.53D modeling the handle bars
- 3.6Material Sots in Lantern
- 3.7Metal Color 1
- 3.8Metal Color 2
- 3.9Lighting and glass
04 Fire Hydrant Project 12 lessons ▶
- 4.1Fire Hydrant references
- 4.2Modeling the base shape
- 4.3Adding Bolts
- 4.4Top Dome of Hydrant
- 4.5Boolean of side nozzles
- 4.6Boolean-Cleanup
- 4.7Boolean-smoothing and Mirror modifier
- 4.8Boolean Alternative for metal welding
- 4.9Central Nozzle
- 4.10Sky texture settings and base material setup
- 4.11Sky light and Exposure values
- 4.12Texture Prep
05 Grenade 17 lessons ▶
- 5.1Intro
- 5.2Modeling the base of grenade 1
- 5.3Modeling the top of grenade 1 Part - I
- 5.4Modelling the top of grenade 1 part -II
- 5.5modeling the top of grenade 1 part - III
- 5.6Texturing Grenade 1 part - I
- 5.7Texturing and UV Unwrap Grenade 1 Part - II
- 5.8Texture Painting of Grenade 1
- 5.9Lighting and Texture Details Part - I
- 5.10Grenade -2 Modeling Base
- 5.11Grenade 2 - Modelling the top handle
- 5.12Grenade - 2 Modeling the top part
- 5.13Grenade 2 Adding the ring
- 5.14Grenade -2 Adding details and bevels
- 5.15Grenade -2 Base Material Setup and UV unwrap
- 5.16Adding Texture Details using Texture painting and Layering
- 5.17Grenade -2 Rendering
06 Architectural Visualisation 9 lessons ▶
- 6.1archviz one
- 6.2FSPY tutorial - Importing and setting up in blender
- 6.3FSPY tutorial camera projection mapping
- 6.4library blockout
- 6.5Fixing errors
- 6.6Explanation to shadow catcher
- 6.7Use case of shadow catcher
- 6.8multiple approach to complex projects
- 6.9Very Important Full workflow of archviz from reference
07 Space VFX - PART 1 14 lessons ▶
- 7.1Setting up scene and Textures
- 7.2Adding base texture to surface
- 7.3Atmosphere
- 7.4Tweaking atmosphere and subdiv values
- 7.5adding clouds
- 7.6Compositing the Entire scene
- 7.7Spaceship-I (Blockout)
- 7.8adding material and earth
- 7.9adding glass material and object
- 7.10adding another glass and fixing the render perspective
- 7.11adding a different window
- 7.12Alternate compositing and look
- 7.13adding a better texture for spaceship
- 7.14Minor final tweaks to get that hollywood look and some tips
08 Terrain FX 12 lessons ▶
- 8.1Basic sculpting techniques for terrain.mp4
- 8.2Megascans tutorial.mp4
- 8.3Importing megascans assets into blender.mp4
- 8.4Terrain Material Setup and Weight painting.mp4
- 8.5Scattering grass the default way.mp4
- 8.6Beautiful Pond secene using advanced terrain techniques.mp4
- 8.7Adding Detailed assets to the scene with texture painting.mp4
- 8.8Water shader plugin.mp4
- 8.9More Assets.mp4
- 8.10Adding Boats.mp4
- 8.11Animation and Dynamic Paint.mp4
- 8.12Adding Dynamic paint to boats and water.mp4
Tools you'll use
Every course includes
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